RPG-a-Day 2018 Day 20: Which game mechanic inspires your play the most?
I’m not sure there are mechanics that inspire my play, but there are mechanics that I think enhance a game or create fun and interesting challenges.
Skill challenges from D&D 4th edition is a lot of fun and a good way of encouraging cooperative play and creative skill/ability use. Eberron’s Action Points and Buffy RPG’s Drama Points are a great way of ensuring that thrilling heroics are acheived without the dice throwing a spanner in the works (though it’s not always a guarantee). I’m also a big fan of D&D 5e’s advantage/disadvantage system, it’s such a simple system but it streamlines gameplay from the old floating modifiers and can encourage roleplaying character traits and backgrounds. Best Friends has a fun character creation mechanic that means your stats are assigned by the group meaning nobody knows what type of character they’re playing when the game begins.
Sometimes it’s fun to try and implement some of these mechanics in other systems if possible as they can add to the fun, and houserules can add to a unique experience when playing a game.
Tomorrow’s question is which dice mechanic appeals to me?
Let me know what game mechanics inspire your game play or enhance gameplay by using the comments below. You can find all the previous RPG-a-Day articles here, you can follow me @bargtheogre on Twitter, or check out the Inside the Ogre’s Cavern podcast at @itocpodcast